I was absolutely addicted to The Diablo Series until probably 2005 or so. This may not have been the first fantasy video game, nor was it the first multiplayer game, but it was certainly the first game to successfully combine very dark subject matter with a very urgent plot and what I believe to this day was probably some of the best mood-setting music ever put to use in a video game. The randomization of the maps, combined with a max character level of 99, a bunch of different classes, and infinite item stats made the game playable for well .. I got about 7 good years out of the series. It wasn’t even a lack of replayability that killed Diablo II either, what it came down to was screen resolution. The first game had a max resolution of 640×480, the second one -only several years after release and the Continue reading Torchlight
I have been playing Guild Wars a lot since Factions was released. One of the things that the new expansion game offers is titles. There are many different titles that can be achieved; explorer titles, PvP titles, skill hunter titles, and many others. After reading about the titles, I saw one called survivor and thought that it would probably be the most difficult to achieve, therefore I decided that I simply had to do it. All you have to do to earn the title of Survivor is make it to level 20 (the highest character level in the game) without ever dying. Having played hardcore characters back in the Diablo II days, I figured I would be able to do this without much of a problem, but(that needs to be a bigger but) BUT there are a few key differences between Guild Wars and Diablo II that I didn’t take Continue reading Achieving goals
The game was released a couple of weeks ago, and of course I was on board and playing it the day it came out, well the day before it came out since it was pre-ordered. I have been holding off on making any comments about it because I wanted to take the time to play some parts of it through a couple of times. Now that I have done that, I will start with the random observations about the game. First, the beginning of the game is entirely too easy. I can understand the need for a beginners section, as this is a standalone game there will be a lot of gamers playing it that have never played the original. The problem with the ease of the beginning is the difficulty of the rest of the game. It is entirely possible to plug along and do all the quests and Continue reading Thoughts on Factions
It has been a while since I slapped anything up over here, so I am just here to let you know that I am still alive. Lately my time has been consumed by playing far too much Guild Wars. Then, when my wife got into an argument with our Guild Leader, I had a new project to work on. It is called Jade’s Misfits, a website for her guild ( a guild which was started long before aforementioned argument, but I didn’t feel compelled to build a website until she severed ties with her old guild). Being far too cheap to actually pay for hosting on another site, I just put a folder on this site to host it then bought then registered and redirected the domain. I’m cheap like that. The website is far from complete, but it is now at least functional enough to look at. I got Continue reading Where does the time go?
In case you didn’t notice, I took a couple of weeks off on the blogging. I didn’t have anything to write so when I tried to put something together it was obviously forced. You know it must be some bottom of the barrel crap if I think it is too bad to post, I mean look at what I do post. I have also been playing a lot of Guild Wars lately. That game simply kicks ass. It is also an enormous timesink. You can’t really just pop into it for a ten minute goodie run, well you could but not looking for anything actually good. Once your ass hits the seat you are in it for at least an hour, probably a lot longer. The reason for that is the cooperative missions. There are missions that can’t possibly be done solo, some that require precise party formations to be Continue reading Probably a mistake
I have played a lot of video games in my time, probably more than I would care to admit. I have even paid monthly subscription charges to play one (Everquest). I have found, over time, that the majority of the game producers just don’t give a shit about the end user once they pony up the cash for the game. Diablo II still offers the online multiplayer for free, but Blizzard doesn’t really seem to give a shit about the community in general. Why should they? The game is like five years old. Guild Wars, on the other hand, is actively doing all they can to keep the game both fresh and fun for all of the players, regardless of the fact that you don’t have to pay a fee to play it. See, they took a normal monster from the game, rebuilt it out of candy corn and put Continue reading Pimping Guild Wars
I haven’t actually played Guild Wars very much since I purchased it, there is no particular reason for that. There were no pressing time/schedule issues that would have kept me from playing it, no ultimatims from the significant other, I just hadn’t been playing it much. I am pretty sure that the reason I hadn’t been playing it much is that it is one of those games where it takes me a good half an hour to remember my skill keys (for each character) and even longer to figure out what the hell I was supposed to be doing the last time I quit playing. Guild Wars solved that all, damn it. Guild Wars now has a slick new mission interface that tells you every quest that you have started in any town, listed immediately under a big old town heading. Hard to say you don’t know where you need Continue reading Guild Wars again
Since I got the new Guild Wars game I have been noticing that I have the same ‘missing time’ issues that I used to have when I originally started playing Diablo 2. I am relatively sure that the time is not actually “missing”, it is, rather, horribly spent. Sure the aliens might be abducting me on a nightly basis, the government could be looking into my thoughts with their new satellite technology, but my best guess is that I just get a tad too involved in games, and continue to waste my time on them. The games don’t really even have to be that good for me to get so involved, at least not as far as graphics, since I still waste a hell of a lot of time on BMX Ghost, regardless of the fact that the graphics are twenty years old and the gameplay is damn near impossible. Continue reading Video game time sink
Have you ever played it? I never had, until just yesterday. Imagine Diablo II, in 3d, without the annoyances of Everquest. I really enjoy this game. The online play is free, of course, and the graphics are simply amazing. The quests are possible, at least so far, solo or as a group, and the rewards keep the game moving along. There is not a requirement that you get 6-8 guys, all from the same guild, to do a quest, it is possible even if you have no affiliation. There are a bunch of weird quests that you have to do to improve your armor and the such, but that is all optional (not really if you want to live). This game melds the sprite based Diablo II type game so seamlessly with the EverQuest type game that Iwas amazed at how fluid it was. The biggest and most persistent complaint Continue reading Guild Wars!
I spent a bit of time on Wednesday, and an hour and a half today, getting finished with the March 2004 archive page . That, of course, required reading through my posts from the month of March which, while time-consuming, was a lot less depressing than I thought it might be. It turns out that it really is better to let what you have written sit there for at least a month before you try to read it and do a short description, as it seems that you are looking at it with fresh eyes. There were a couple of essay type things that I wrote during the month of March that I think were really quite good. There may be some point later when I pick a couple of them out and post a section of ‘stuff I wrote that doesn’t totally suck’ on here, but that would make Continue reading Meta blogging; Abu Ghraib