Path of Exile Screenshot

In my previous post, I described the mood of the game as ominous and foreboding, but the screenshot I offered up was of one of the spell animations (that I just happened to screenshot at exactly the right moment). I took a bunch of screenshots after that trying to find one that would be able to capture the “feel” of the game and represent it in one still image. That is absolutely impossible to do. This one comes pretty close though (again, click through for full resolution): This is a shot taken in one of the many dungeons. There is a tremendous amount of detail in the environment, as you can see. What you can’t see is what this looks like in motion -when the water is rippling, the light is dancing, the music is playing, and the edges seem to transform into an impenetrable darkness. You don’t know what Continue reading Path of Exile Screenshot

Path of Exile Beta test day one

There are some pretty silly rules as part of beta participation, for example: Quote: – Please do not reveal unannounced information or comment on how things in the Beta work. For example, you should not post about some skill that hasn’t been announced yet, or some unannounced looting system we are testing out. – Please do not post balance values from the game or update public websites or wikis with this information. For example, if someone is gathering a list of item names in the Beta, you should not tell them new names. This information will change very frequently and we don’t want to confuse people. But I wanted to throw up some information over here, so I will try to do so within the confines of the rules. 1) The game looks amazing. I am running it on a machine that I built for WoW WotLK release some time Continue reading Path of Exile Beta test day one